Category — Rapid Paper Prototyping
Google VP8 Open-source Video Codec Part – 2
VP8 seeking to become a de facto video codec standard
Much like Android, VP8 came to be a Google product by way of acquisition and, likewise, then released as open source code and available royalty-free for a number of uses such as online and mobile video. The VP8 video codec is paired with the open-source Ogg Vorbis audio to form the WebM container format which is directly aimed at providing high quality video compression for use with HTML5 video. Is there an immediate impact on the interface design of websites? Not really, but interface designers and web developers have to think carefully about which users they’re targeting when implementing video into their interface design. These decisions are more pronounced when developing a website that requires natively hosted video (i.e. not using YouTube embedded videos) because one has to decide on which format(s) to use. For now Flash is still the most popular player but, say, you are targeting a significant amount of iPhone users you’d have to use an alternative. And since Apple has embraced H.264, the use of that codec brings with it its own set of baggage as we saw with Nero. So, is open source the right way to create a video codec standard? Quite possibly, but we will have to wait and see what lies ahead.
July 24, 2010 No Comments
Google VP8 Open-source Video Codec Part – 1
Challenges preventing a universally accepted video codec standard
With HTML5 looming, video codec standards have recently become a hot issue popularized by the oh-so public feud between Apple and Adobe. Up until now Flash has been the preferred video format on the web due to Adobe’s Flash Player being installed in most web browsers. The HTML5 video tag is intended to become the new standard way to show video online. The question is which formats should be supported in the tag. Despite its tremendous popularity Flash remains the property of a single corporation, Adobe. Apple favors the H.264 codec and due to the success of the iPhone, iPod Touch and now the iPad (which don’t support Flash) many popular sites such as YouTube, Vimeo and CNN, to name but a few, now have all or a growing number of their videos available in the H.264 format in addition to Flash. Criticism of H.264 is centered on the patents leading to most users of the format to pay licensing fees leading to the software company Nero to sue the licensing authority of the codec. This is where VP8 comes in.
July 23, 2010 No Comments
Bing vs. Google Part – 1
In a bid to usurp Google as the world’s most popular search engine Microsoft’s Bing has been continuously updated in the past couple of months. And it would seem that Google is taking notice if its introduction of a Bing-like background picture to its interface design is anything to go by. Bing’s interface design is attracting the sincerest form of flattery for good reason. Both search engines have a winning interface design that displays search results with minimal noise, but there are some differences between the two that deserve mention.
In what ways does Google have a better interface design?
At first glance I found Google to score higher on usability. Firstly the advanced search option was more clearly labeled on Google as ‘advanced search’. The blue letting immediately made it clear that it was a clickable link. On Bing this option was only labeled ‘Advanced’ and even though underlined it had the same font color as the text next to it. The news items results for my search input (which in case you were wondering was Snoop Dogg) appeared much higher whereas on Bing I had to scroll down all the way to the bottom of the screen. Google adheres to the quasi standard of showing the login option in the top right corner, while Bing puts the ‘Preferences’ option in that spot, requiring users to search for the login.
July 20, 2010 No Comments
Bing vs. Google Part – 2
In what ways does Bing have a better interface design?
Where I found Bing to be better was in displaying related searches on the left side whereas Google displayed them at the bottom. Another neat feature of Bing was when hovering over search results and having the option of activating a pop-up box on the right of the link with more information from the website without leaving Bing. Clicking on an image in Bing revealed a better interface design. In Google a frame of the interface design reveals metadata about the image but only that image. Bing allows you to view the information contained within the website where the image comes from right within Bing but also shows all the image results on the left with a scrollbar. The start page of Bing offers a more compact setup for entering a search, while in Google the user has to move his mouse quite a distance to search for images, videos and others. The background image serves to unify the main parts of the page, while all peripheral options are faded back into the grey frame. Tooltips for search categories in Bing also enhance its usability. Finally, Bing does not distract the user by offering an equivalent to Google’s famous “I’m Feeling Lucky” button.
What strategy is Bing adopting in order to one-up Google?
Bing has also added a new ‘Entertainment’ section dedicated to music, movies, TV and games. What this essentially means is that Bing once more incorporates a lot more into its interface design even allowing users to play videos, songs and online flash games right within Bing. Where Google seeks to be your transit point connecting you to your destination, Bing seems intent on being the destination.
July 19, 2010 No Comments
Even the big boys make interface design mistakes: Google’s new background option alienates users Part – 2
So why did such a seemingly good idea backfire? Interface designers are often looking for new ways to improve their websites. Yet, before implementing changes to an interface design, interface designers should think about the user’s reactions first. The Google background flop is an excellent example of how to understand users and what they want. And what users (especially search engine users) want is familiarity and universality within the interface design:
1. Familiarity. A web site as popular and (dare I say) archetypal as Google needs to be familiar to the user. The plain white screen background is one of the hallmarks of the Google interface design. It makes the user experience simple and is in no way distracting. Over the years people have gotten used to Google’s basic design, and changing this learned pattern decreases the user’s comfort and familiarity with the site, a big usability no no.
2. Universality. A site with such a diverse range of users needs to be equally accessible to all. There were likely many users who enjoyed the artwork that graced the screen of Google’s homepage. But many were probably confused, maybe even annoyed by it. Lack of contrast or not knowing how much else besides the obvious background design had changed may have made users insecure. The brilliance of Google’s homepage design is that it is so simple and uncontroversial that it makes the site attractive to everyone. Thus, the more universal the interface design, the more popular it will be among users.
There are many more factors that contribute to website usability, but Google’s new background image feature struck at the heart of the user’s expectations formed by two principles: universality and familiarity. Having a universal interface design that users are familiar and comfortable with is a great asset for a website that should not be put at risk. As redundant as it is to say, interface designers must keep user needs and experience at the forefront of the interface design process. However, this interface design platitude is worth eternally repeating because as Google’s background images faux pas shows us, even the big boys make mistakes.
July 8, 2010 No Comments
Even the big boys make interface design mistakes: Google’s new background option alienates users Part – 1
A few weeks ago, Google decided to make a daring change to its interface design, one that was meant to make the site more aesthetically pleasing to its millions of users. Google rolled out a set of backgrounds by well-known contemporary artists as a promotion of a new feature which was to allow users to choose and upload personal photos as a backdrop for the infamously plain, white search engine screen. At the drawing table, this must have seemed like a fabulous idea to Google designers, a way to refresh their interface design and permit users to have more control of its settings. However, like the plethora of ideas that are great in theory (but not in practice), Google’s new feature backfired. On the day the new backgrounds were introduced, the number 2 trending search on Google’s trending pages was “Remove Google Background.” Search engine searches speak volumes about what users want and are looking for. Clearly, Google users were not looking for works of art to replace the white screen. Within two days Google was back to its old design and users were happy to have the unadorned consistency back.
July 7, 2010 No Comments
New iPhone focal point of Apple’s 2010 Worldwide Developers conference – Part 2
Increased storage
It is rumored that the new iPhone 4G will have up to 64 GB of storage capacity—almost the same amount as the iPod touch. This will allow users of the new iPhone to store more for entertainment purposes: photos, films, tv programs etc.
Ebooks
Apple has launched a literary equivalent of iTunes: the iBookstore, which is currently available via the iPad. The new iPhone 4G interface design will likely include this new application, giving users the capacity to download and read books from the comfort of their own phone.
New Design
According to rumors coupled with the viewing of leaked images, the new iPhone 4G will likely be smaller and lighter than the older model, with a smaller yet higher resolution screen. Since the iPhone supposedly is vamping up its storage and camera abilities, it is likely that a higher resolution screen is more than just a myth.
The expected release of the iPhone 4G at The Worldwide Developers Conference 2010 promises to vamp up the public’s interest in the event. If the rumors surrounding the new iPhone 4G are true, then customers have much to be happy about and competitors better get back to the prototyping board!
June 23, 2010 No Comments
New iPhone focal point of Apple’s 2010 Worldwide Developers conference – Part 1
The Worldwide Developers Conference 2010 promises to be full of surprises when it kicks off on June 7 in San Francisco. Apple’s chief executive officer, Steve Jobs, guarantees that the customers „won’t be disappointed“ by Apple’s newest developments. The focal point of the WWD will be the new iPhone 4G. Apple was furious over leaked images of the iPhone a few months ago, but since the images did nothing but stir the public’s interest in the new device, the expected release of the iPhone 4G at the WWD will likely double the event’s publicity and excitement. Here are a few things to expect from the new iPhone 4G interface design (these features are still firmly rooted in the world of speculation):
New Operating System
The iPhone 4G interface design will likely be powered by the new iPhone OS 4. The key new feature for this system is the facilitation of multitasking—users will be able to run apps simultaneously and switch between them with fluidity. For example, users will be able to instant message a friend, look at photos and listen to their playlist all at once.
June 22, 2010 No Comments
Prezi ZUI-based Presentation Software – A New Approach to User Interface Design? Part – 2
A quick example: Say your presentation is centered around 3 keywords or themes. These can be displayed as really huge items with further information on those themes much tinier and clustered around the keywords. As you go through your presentation you could zoom further down in which ever direction and angle. Prezi’s interface design for creating presentations is a breeze to learn and use thanks to very little noise and a few but powerful options (to adjust size for example). Prezi is also optimized for editing. Say you were going to perform your trusty presentation to an audience but wanted to leave something out: simply change the path to exclude the parts you wish to exclude rather than deleting slides. Just drag and drop all you may want to work with onto the canvas and the world is your oyster! Google wave users can look forward to embedding Prezi presentations allowing for non-locking, realtime collaborative editing between multiple parties on multiple devices. Considering that Prezi is similar in functionality to the Microsoft Office Labs pptPlex concept project, a look into my crystal ball tells me that the next iteration after Office 2010 will also include a zooming user interface design of some sort. But for now Prezi seems the leader of the new school.
June 16, 2010 No Comments
Microsoft’s new Office Web Apps: How can you take advantage of the cloud computing craze? Part – 2
Real-time collaboration capabilities
One of the main benefits of cloud computing is its facilitation of real-time collaboration among users. Cloud app mobility allows people to work and access their material from anywhere. When designing your cloud app, think about ways to facilitate communication among users. For example, provide users with chat features or the ability to simultaneously access and edit documents (features already provided by Microsoft’s competitor, Google Docs, or by other more specialized tools like the wireframe tool Pidoco). If your cloud app is related to gaming, make sure that players can easily communicate with each other. The beauty of the internet is its capacity to provide the world with instantaneous forms of communication. Don’t forget to make your cloud app a shining example of why real-time collaboration is one of cloud computing’s main benefits.
Interface design
It is important to have a cogent and executable concept behind your cloud app, but it is even more important to have an interface design that supports your app’s usability. Cloud apps are completely dependent on internet access. Many of them are accessed through a web browser. Think about internet connections. It’s great to have a high fidelity interface design, but is it usable for those with slow internet connections? Think about the simple things like browser bars, the back button, page linking, even a possible search engine. Do all of these seemingly simple features assist your user or do they detract from your interface design’s usability by making the user experience convoluted? Do they integrate well with your applications navigation flow and processes or are they misleading? Your interface design should be so simple to use and seamlessly integrated with the browser navigation options that your users don’t have to think about or notice it (well, maybe you can add some flair—it should look nice). If you want users to appreciate the substantive value of your cloud app and what it potentially offers them, you have to make sure that the structure is clean and usable.
Google seems to have done pretty well on these points. Now it remains to be seen how the new Microsoft Office Web Apps will fare.
June 5, 2010 No Comments

