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	<title>Wireframe Software - Free Website Wireframes - Create &#38; Share Wireframes - Wireframe Tools &#187; Rapid Paper Prototyping</title>
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	<description>Wireframes - Design Wireframe - Wireframe Tools - Website Wireframes - Wireframe Software</description>
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		<title>Differences between Windows phone and iPhone Apps</title>
		<link>http://www.wireframe-software.com/differences-between-windows-phone-and-iphone-apps</link>
		<comments>http://www.wireframe-software.com/differences-between-windows-phone-and-iphone-apps#comments</comments>
		<pubDate>Fri, 11 Feb 2011 08:25:09 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Interface Design]]></category>
		<category><![CDATA[Interface Prototyping]]></category>
		<category><![CDATA[Prototyping Software]]></category>
		<category><![CDATA[Rapid Paper Prototyping]]></category>
		<category><![CDATA[user interface designing]]></category>
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		<guid isPermaLink="false">http://www.wireframe-software.com/?p=337</guid>
		<description><![CDATA[The Windows 7 phone and the iPhone are natural and fierce competitors in the technology market. Preference for either is usually tied to whether or not you are an avid PC user or a staunchly loyal Apple supporter, as it is with laptop and desktop computers.  Still, not all customers feel particularly attached to a [...]]]></description>
			<content:encoded><![CDATA[<p>The Windows 7 phone and the iPhone are natural and fierce competitors in the technology market. Preference for either is usually tied to whether or not you are an avid PC user or a staunchly loyal Apple supporter, as it is with laptop and desktop computers.  Still, not all customers feel particularly attached to a brand and instead purchase products based on their compatibility as a user with the product’s features. One of the main reasons people use smartphones is because of their apps.  Mobile apps now rule the smartphone empire and if you are looking into purchasing either an iPhone or a Windows 7 phone but don’t know which to choose, then a good place to start is by comparing their app capabilities.</p>
<p>Both the iPhone and the Windows 7 phone offer users a variety of apps to choose from. Both have a consolidated place for users to find apps: the iPhone “App Store” and the Windows 7 “Marketplace”.  Users are able to purchase apps from these stores, both through their smartphone or computer.  So what is the main difference between the two?  The number of apps available and the user interface display.  Apple offers users a much more vast selection of apps in their store.  Additionally, the iPhone offers user the ability to use and manage their apps from both their phone and their computer—currently, Windows 7 apps are only available to users through the phone’s user interface.  Thus, the iPhone is better organized and more diverse.  However, this does not mean that the Windows 7 phone will not one day reach or surpass the iPhone in terms of app numbers and interfacing options.  The Windows 7 phone is much newer than the iPhone and this leaves it more room to grow and evolve.  So choosing between the two requires you to put your faith in the Windows 7 phone’s evolution or putting stock in the iPhone’s proven reputation. Or you can simply succumb to the epic Apple-Microsoft battle and pick a side.</p>
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		<title>Apple releases newest generation of iPods Part &#8211; 1</title>
		<link>http://www.wireframe-software.com/apple-releases-newest-generation-of-ipods-part-1</link>
		<comments>http://www.wireframe-software.com/apple-releases-newest-generation-of-ipods-part-1#comments</comments>
		<pubDate>Mon, 15 Nov 2010 06:51:40 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Clickable Wireframes]]></category>
		<category><![CDATA[Digital Interface Prototyping]]></category>
		<category><![CDATA[Interface Design]]></category>
		<category><![CDATA[Interface Prototyping]]></category>
		<category><![CDATA[Prototyping Software]]></category>
		<category><![CDATA[Rapid Paper Prototyping]]></category>
		<category><![CDATA[user interface designing]]></category>
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		<guid isPermaLink="false">http://www.wireframe-software.com/?p=320</guid>
		<description><![CDATA[A while ago, the iPod Touch, iPod Shuffle, and iPod Nano user interface designs were all subjected to a variety of tweaks by Apple, although the iPod Classic model was left as is.  The changes are meant to boost usability, intrigue new and old customers, and make the new generation of iPods more accesible than [...]]]></description>
			<content:encoded><![CDATA[<p>A while ago, the iPod Touch, iPod Shuffle, and iPod Nano user interface designs were all subjected to a variety of tweaks by Apple, although the iPod Classic model was left as is.  The changes are meant to boost usability, intrigue new and old customers, and make the new generation of iPods more accesible than ever. Some of the new developments for each product include:</p>
<p>•    <strong>iPod Nano:</strong> Smaller size, added touch screen capability, lost camera.</p>
<p>•    <strong>iPod Shuffle:</strong> VoiceOver capacity in 25 different languages in addition to a larger size and smaller price; at $49 it is the cheapest iPod to date.</p>
<p>•   <strong> iPod Touch:</strong> Improved screen and battery life and a front-facing camera that allows users to make calls via Skype to iPhone 4 and other iPod Touch users.</p>
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		<title>Netflix App introduces iPhone app</title>
		<link>http://www.wireframe-software.com/netflix-app-introduces-iphone-app</link>
		<comments>http://www.wireframe-software.com/netflix-app-introduces-iphone-app#comments</comments>
		<pubDate>Fri, 22 Oct 2010 06:33:24 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Interface Design]]></category>
		<category><![CDATA[Prototyping]]></category>
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		<category><![CDATA[Wireframe Softwares]]></category>
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		<category><![CDATA[website usability]]></category>
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		<guid isPermaLink="false">http://www.wireframe-software.com/?p=317</guid>
		<description><![CDATA[Several weeks ago Netflix, an American a company that offers online streaming and online flat rate DVD and Blu-ray Disc rental-by-mail, released its new iPhone app that is designed to allow subscribed users to stream TV episodes and movies directly to their iPhone or iPod Touch at no additional cost.  The announcement of the new [...]]]></description>
			<content:encoded><![CDATA[<p>Several weeks ago Netflix, an American a company that offers online streaming and online flat rate DVD and Blu-ray Disc rental-by-mail, released its new iPhone app that is designed to allow subscribed users to stream TV episodes and movies directly to their iPhone or iPod Touch at no additional cost.  The announcement of the new Netflix app spiked the organization’s shares by 2% and Google searches were trending towards “Netflix Android” with many Droid users wondering when Netflix would release an app for their phones.  Netflix releasing an app only for iPhone can be seen as a good marketing strategy as it makes the services that much more enticing to non-Apple users.  If and when Netflix decides to expand their application to Droids and other smartphones, users will no doubt be chomping at the bit to download it.  Another bonus is that since Netflix is a subscription based service, people may be more willing to sign-up purely to use the services on their smartphones despite the fact that the user interface design might be a challenge for older users in comparison to the larger home PC screens.</p>
<p>The Netflix app user interface will allow members to organize their materials by personal preferences, genres, new arrivals and individual instant queues.  Members will also be able to access their Netflix content from both 3G and Wi-Fi networks, though Wi-Fi will provide faster and more reliable streaming and downloads. So after you have finished downloading music, checking email, and Facebook stalking, you can always watch a movie on your iPhone—if you even have the time left.</p>
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		<title>Device? Tool? Collaborator? Why wireframes can help us think</title>
		<link>http://www.wireframe-software.com/device-tool-collaborator-why-wireframes-can-help-us-think</link>
		<comments>http://www.wireframe-software.com/device-tool-collaborator-why-wireframes-can-help-us-think#comments</comments>
		<pubDate>Thu, 21 Oct 2010 06:29:25 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Clickable Wireframes]]></category>
		<category><![CDATA[Digital Interface Prototyping]]></category>
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		<category><![CDATA[Prototyping]]></category>
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		<guid isPermaLink="false">http://www.wireframe-software.com/?p=313</guid>
		<description><![CDATA[At Pidoco we market our wireframes as interactive and living, so when I came across Will Evans’s article in UX Magazine entitled “Shades of Grey: Wireframes as Thinking Device” my interest was certainly peaked.  If wireframes are “living” devices then surely it isn’t a far stretch to claim that they are thinking devices too—wouldn’t thinking [...]]]></description>
			<content:encoded><![CDATA[<p>At Pidoco we market our wireframes as interactive and living, so when I came across Will Evans’s article in UX Magazine entitled “Shades of Grey: Wireframes as Thinking Device” my interest was certainly peaked.  If wireframes are “living” devices then surely it isn’t a far stretch to claim that they are thinking devices too—wouldn’t thinking be a prerequisite for existence? Or maybe we should leave terms like “thinking” and “living” in the metaphorical realm because how can something as inorganic as a wireframe really be alive? Ok I took that a little too far and so for the sake of avoiding my woefully amateur philosophical musings, perhaps it is best if we take a look at some of the reasons why Evans believes wireframes help us “think” and then maybe we can draw our own conclusions as to whether or not a wireframe’s capacity to facilitate our “thinking” brings it to life in its own right.</p>
<p><strong>Thinking with wireframes: they are more than just an inert tool</strong></p>
<p>First and foremost Evans claims that wireframes are thinking devices because they are the setting “for the exploration of a given problem space” (UX Magazine). Evans asserts that UX designers often view the development process as purely problem solving rather than an explorative process that both poses and solves problems based on user contexts and needs.  “I use my sketches and wireframes as means to make explorative moves and assess the consequences of those moves” says Evans.  Thus, the wireframe is not just an artifact but really a framework that provides designers the space to think through and iterate their UI designs, simultaneously facilitating their problem solving and creative capacities.   By viewing the wireframe as a partner in a dynamic process instead of a static, inanimate tool, designers “will find they have the opportunity to more successfully create great user experiences.”</p>
<p>This take on wireframes being a kind collaborative partner in the user interface design and development process is compelling and brings a fresh outlook to the wireframing method as a whole.  If designers can learn to see wireframes in this new way then perhaps they will also feel more inspired in their work. After all new perspectives often engender reinvigorated creative flows and ideas and that is what a living thought process is all about.</p>
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		<title>iTunes 10 – Radical new interface design choices? &#8211; Part 2</title>
		<link>http://www.wireframe-software.com/itunes-10-%e2%80%93-radical-new-interface-design-choices-part-2</link>
		<comments>http://www.wireframe-software.com/itunes-10-%e2%80%93-radical-new-interface-design-choices-part-2#comments</comments>
		<pubDate>Wed, 29 Sep 2010 08:56:40 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Rapid Paper Prototyping]]></category>
		<category><![CDATA[user interface designing]]></category>
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		<category><![CDATA[user interface tools]]></category>
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		<guid isPermaLink="false">http://www.wireframe-software.com/?p=305</guid>
		<description><![CDATA[Folders in the sidebar now employ a heading-collapsing mechanism. There is a clear disconnect in having all other applications and folders one-way and little ol’ iTunes another. Surely Apple must have conducted usability testing, for example employing wireframe prototypes. Or would they not? The issue of color-coding the sidebar might not have come into play [...]]]></description>
			<content:encoded><![CDATA[<p>Folders in the sidebar now employ a heading-collapsing mechanism. There is a clear disconnect in having all other applications and folders one-way and little ol’ iTunes another. Surely Apple must have conducted usability testing, for example employing wireframe prototypes. Or would they not? The issue of color-coding the sidebar might not have come into play early in the design process, especially when using more low-fidelity wireframes. The orientation of the close/minimize/zoom buttons would have though. Although the exact reason why the interface design team made these decisions is not published, these choices are bound to start debate in interface design circles. It could be that we may be taking a sneak peak at the ideas being bounced around at Apple for future implementation in the interface design of the next version of Mac OS X.</p>
<p>Aside from contradicting <a title="clickable wireframes, website wireframes, wireframe softwares" href="https://pidoco.com/" target="_blank">interface design</a> convention and to its credit, the new vertical orientation does have some merit from a usability perspective. The close/minimize/zoom buttons are now more isolated from the media control buttons thus reducing the chance of clicking the wrong one. However for this orientation to really catch on other programs will have to adopt it as a convention.<br />
“If it ain’t broken. Don’t try and fix it.”</p>
<p>Here, Apple run the risk of alienating users but considering their penchant for innovation on their own terms (and smiling all the way to the bank while at it) it is a risk that could pay dividends. Microsoft Office 2007 is a great example of how radical changes to a tried, tested and beloved interface design can pay-off despite the risk. Vista on the other hand… well we all know it wasn’t quite the home run Redmond hoped it would be. Apple’s image is no longer that of the little engine that could. It is arguably the 21st century’s Microsoft and as such has to guard itself against becoming seen as a bumbling giant. Other positive interface design changes worth noting are that the volume slider bar and the album cover artwork frame are bigger now. As a result the volume is now easier to manipulate, possibly catering to an aging audience. Double-clicking the artwork opens a pop-up with an even bigger picture complete with media, volume and resizing controls that appear when you hover the mic over it. Please che<br />
ck back on this blog for a look at the new Ping music social network.</p>
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		<title>The UX Hierarchy Part &#8211; 2</title>
		<link>http://www.wireframe-software.com/the-ux-hierarchy-part-2</link>
		<comments>http://www.wireframe-software.com/the-ux-hierarchy-part-2#comments</comments>
		<pubDate>Mon, 30 Aug 2010 06:36:22 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Rapid Paper Prototyping]]></category>
		<category><![CDATA[Website Wireframe Software]]></category>
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		<guid isPermaLink="false">http://www.wireframe-software.com/?p=286</guid>
		<description><![CDATA[According to Giovanni Calabro’s article “Top 10 tools to measure user experience” (pragmaticmarketing.com) UX can be divided into a hierarchy within which each organization or designer falls into one of three categories:
1.    Stage 1  &#8211; General Knowledge: This stage of UX knowledge indicates that the designer or organization has little understanding of their users beyond [...]]]></description>
			<content:encoded><![CDATA[<p>According to Giovanni Calabro’s article “Top 10 tools to measure user experience” (pragmaticmarketing.com) UX can be divided into a hierarchy within which each organization or designer falls into one of three categories:</p>
<p>1.    Stage 1  &#8211; General Knowledge: This stage of UX knowledge indicates that the designer or organization has little understanding of their users beyond general assumptions about what the users want, think, and need.  Thus, this level of understanding of the user is very broad and does not lend itself well to interface design evolution based on what users want and need. Instead, it is a simple way of brainstorming and predicting what users might want and what they trend towards.</p>
<p>2.    Stage 2 &#8211; Understand User Behavior: This second level of UX understanding means that you or your company are now employing testing methods, such as usability tests, to ascertain UX information from clients and/or users in order to design interfaces accordingly or make the necessary changes to your existing interface design.  This is a level that all organizations should try to achieve if they are serious about usability and UX success.</p>
<p>3.    Stage 3 &#8211; Influence Your Users: This is the stage in which you not only determine what users want to make a system functional, but also what they want to make a particular interface design interesting or unique.  In this stage, you have developed a process of measuring UX feedback to the point where you know how to craft systems that are unique and will entice users; you are influencing them to use your site for more than just functional purposes.</p>
<p>The UX hierarchy that Calabro introduces shows that if you are serious about interface design, then you definitely want to make it your or your organization’s goal to reach the third level.  You want to generally understand your users, specifically understand your users, and ultimately influence your users relative to your interface design.</p>
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		<title>A UX design frame of mind can help distinguish your user interface from the rest Part &#8211; 2</title>
		<link>http://www.wireframe-software.com/a-ux-design-frame-of-mind-can-help-distinguish-your-user-interface-from-the-rest-part-2</link>
		<comments>http://www.wireframe-software.com/a-ux-design-frame-of-mind-can-help-distinguish-your-user-interface-from-the-rest-part-2#comments</comments>
		<pubDate>Thu, 19 Aug 2010 07:12:33 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Prototyping]]></category>
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		<guid isPermaLink="false">http://www.wireframe-software.com/?p=280</guid>
		<description><![CDATA[Maintaining a UX frame of mind
According to Joseph C Lawrence’s article “Five reasons why user experience thinking is essential” there are five important “UX mantras” that every designer should keep in mind when designing a user interface (as paraphrased below):
1.    UX design is about the users: Keeping the users at the center of your interface [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Maintaining a UX frame of mind</strong></p>
<p>According to Joseph C Lawrence’s article “Five reasons why user experience thinking is essential” there are five important “UX mantras” that every designer should keep in mind when designing a user interface (as paraphrased below):</p>
<p>1.    UX design is about the users: Keeping the users at the center of your interface design will allow you to create websites and applications that aren’t just characterized by functionality, but also by individuality based on what users want and need beyond the structure of a site—sometimes a basic, functional structure is too boring.<br />
2.    UX design requires testing: UX testing will help you learn not only how users interact with your site, but also how they want to interact with your site.  Thus, you will be able to analyze the feedback and make the changes necessary to infuse your interface design with individuality.<br />
3.    UX design is psychological in nature: Websites are dynamic and intertwined with almost every interaction in our daily lives whether it is socializing, traveling, or shopping etc. Since the web is now such an integral part of the way people live personally and professionally, interface designs must now be more than a collection of pages and data—they must be designed understanding the psychology of what motivates people to perform the interactions facilitated by websites and applications.  UX design allows designers to gather this vital information.<br />
4.    UX design is a harmonizing force: UX design can tie together all of the diverging goals of web users and designers in order to create a unique and usable interface design.  Understanding how users use an application and what users want gives designers and other stakeholders the information required so they can tailor their business goals and methods to the needs of the user without jeopardizing their own enterprise.<br />
5.    UX design is an interdisciplinary method: The dynamic and integrated nature of today’s websites and apps requires web developers to understand not only computer software and programming but also an assortment of other fields: psychology, business, and marketing to name a few.  UX design transcends into all of these fields because users are human and humans are by nature interdisciplinary.</p>
<p>Using Lawrence’s “UX mantras” can help you keep your focus on the users which will ultimately distinguish your site from others that are similar, increasing your <a title="gui design software, clickable wireframes, website wireframes, wireframe softwares" href="https://pidoco.com/" target="_blank">interface design’s</a> popularity and success.  The better you understand your users and their needs, the more seamless the process of using your website or application becomes for them. This makes users happy and they will want to use your site above others because it is designed to understand what they want and respond to their needs.</p>
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		<title>A UX design frame of mind can help distinguish your user interface from the rest Part &#8211; 1</title>
		<link>http://www.wireframe-software.com/a-ux-design-frame-of-mind-can-help-distinguish-your-user-interface-from-the-rest-part-1</link>
		<comments>http://www.wireframe-software.com/a-ux-design-frame-of-mind-can-help-distinguish-your-user-interface-from-the-rest-part-1#comments</comments>
		<pubDate>Wed, 18 Aug 2010 07:10:04 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Clickable Wireframes]]></category>
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		<guid isPermaLink="false">http://www.wireframe-software.com/?p=277</guid>
		<description><![CDATA[The vast array of websites and applications created for similar purposes (i.e. amazon.com and Ebay are both eCommerce sites) force web designers to envision new ways of making their interface designs distinct to differentiate themselves; if a given user interface design is distinct then chances are users will pick that website or application above all [...]]]></description>
			<content:encoded><![CDATA[<p>The vast array of websites and applications created for similar purposes (i.e. amazon.com and Ebay are both eCommerce sites) force web designers to envision new ways of making their interface designs distinct to differentiate themselves; if a given user <a title="wireframe software, website wireframe software, gui design software, clickable wireframes, website wireframes" href="https://pidoco.com/" target="_blank">interface design</a> is distinct then chances are users will pick that website or application above all others.  This is why UX design is quickly becoming one of the most important methods of development for web designers.  Web designers are learning that they need to approach their development process not just from a usability frame of mind, but also from a UX frame of mind. While usability is undoubtedly king of the interface design court, UX design is quickly becoming the king’s closest advisor because it gives designers the capacity to differentiate one similar interface design from another by responding to the exclusive needs and wants of the user.</p>
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		<title>e-Government Browser meets Usable Interface Design for Citizens of all Walks Of Life Part &#8211; 2</title>
		<link>http://www.wireframe-software.com/e-government-browser-meets-usable-interface-design-for-citizens-of-all-walks-of-life-part-2</link>
		<comments>http://www.wireframe-software.com/e-government-browser-meets-usable-interface-design-for-citizens-of-all-walks-of-life-part-2#comments</comments>
		<pubDate>Wed, 11 Aug 2010 06:28:17 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://www.wireframe-software.com/?p=275</guid>
		<description><![CDATA[The financing of this interface design project has been undertaken by Microsoft Austria. What this means is that this form of accessing the service is only available to users of Internet Explorer. From Microsoft Austria&#8217;s standpoint this is a relatively cheap way of boosting Internet Explorer&#8217;s 35% market share (according to the Wikinomics blog) in [...]]]></description>
			<content:encoded><![CDATA[<p>The financing of this interface design project has been undertaken by Microsoft Austria. What this means is that this form of accessing the service is only available to users of Internet Explorer. From Microsoft Austria&#8217;s standpoint this is a relatively cheap way of boosting Internet Explorer&#8217;s 35% market share (according to the Wikinomics blog) in the country as well as a PR stunt. This, however, shuts off Mac and Linux users completely from this tiny bit of interface design innovation, as well as urging users of other browsers to switch allegiance. The toolbar itself is great and I can&#8217;t help but feel a wee-bit jealous at the Austrians for having such a great service with great usability.</p>
<p>The toolbar, with big clearly marked buttons, itself is found at the top of the interface design below the Address Field but above the Tab bars. It is itself distinct in the same red and white colors of the Austrian flag. The colors also add to the legibility of the text. The toolbar has its own search bar on the left of the <a href="https://pidoco.com/" target="_blank">interface design</a> unlike the top right customary search bar of the browser itself. This, I think, is a good touch because it serves to further distinguish it as not being the same as full internet search but rather specific. Clicking on a service in the toolbar automatically launches it in a new tab leaving your hitherto browsing unaffected. The challenge now for the Austrian government is to work on incorporating their services into the interface designs of other browsers that work with different operating systems. Hopefully other governments will be close by behind them.</p>
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		<title>e-Government Browser meets Usable Interface Design for Citizens of all Walks Of Life Part &#8211; 1</title>
		<link>http://www.wireframe-software.com/e-government-browser-meets-usable-interface-design-for-citizens-of-all-walks-of-life-part-1</link>
		<comments>http://www.wireframe-software.com/e-government-browser-meets-usable-interface-design-for-citizens-of-all-walks-of-life-part-1#comments</comments>
		<pubDate>Tue, 10 Aug 2010 06:26:11 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://www.wireframe-software.com/?p=272</guid>
		<description><![CDATA[Austria has for a number of years been one of the European leaders in e-Governance, with awards to show for it. All kinds of services ranging all the way from the local to the provincial and federal level are offered through the “Digital Austria” platform. Whether filing taxes or seeking information Austrians are able to [...]]]></description>
			<content:encoded><![CDATA[<p>Austria has for a number of years been one of the European leaders in e-Governance, with awards to show for it. All kinds of services ranging all the way from the local to the provincial and federal level are offered through the “Digital Austria” platform. Whether filing taxes or seeking information Austrians are able to do so within the comfort of their own home or anywhere for that matter where they can access the internet. Now, the Austrian government and Microsoft Austria have teamed up on a project dubbed the Digital Austria Explorer. This essentially incorporates a menu bar into Internet Explorer&#8217;s interface design for users to access all available e-government services more easily.</p>
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