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	<title>Wireframe Software - Free Website Wireframes - Create &#38; Share Wireframes - Wireframe Tools &#187; Wireframe Software</title>
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		<title>The UX Hierarchy Part &#8211; 2</title>
		<link>http://www.wireframe-software.com/the-ux-hierarchy-part-2</link>
		<comments>http://www.wireframe-software.com/the-ux-hierarchy-part-2#comments</comments>
		<pubDate>Mon, 30 Aug 2010 06:36:22 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Rapid Paper Prototyping]]></category>
		<category><![CDATA[Website Wireframe Software]]></category>
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		<guid isPermaLink="false">http://www.wireframe-software.com/?p=286</guid>
		<description><![CDATA[According to Giovanni Calabro’s article “Top 10 tools to measure user experience” (pragmaticmarketing.com) UX can be divided into a hierarchy within which each organization or designer falls into one of three categories:
1.    Stage 1  &#8211; General Knowledge: This stage of UX knowledge indicates that the designer or organization has little understanding of their users beyond [...]]]></description>
			<content:encoded><![CDATA[<p>According to Giovanni Calabro’s article “Top 10 tools to measure user experience” (pragmaticmarketing.com) UX can be divided into a hierarchy within which each organization or designer falls into one of three categories:</p>
<p>1.    Stage 1  &#8211; General Knowledge: This stage of UX knowledge indicates that the designer or organization has little understanding of their users beyond general assumptions about what the users want, think, and need.  Thus, this level of understanding of the user is very broad and does not lend itself well to interface design evolution based on what users want and need. Instead, it is a simple way of brainstorming and predicting what users might want and what they trend towards.</p>
<p>2.    Stage 2 &#8211; Understand User Behavior: This second level of UX understanding means that you or your company are now employing testing methods, such as usability tests, to ascertain UX information from clients and/or users in order to design interfaces accordingly or make the necessary changes to your existing interface design.  This is a level that all organizations should try to achieve if they are serious about usability and UX success.</p>
<p>3.    Stage 3 &#8211; Influence Your Users: This is the stage in which you not only determine what users want to make a system functional, but also what they want to make a particular interface design interesting or unique.  In this stage, you have developed a process of measuring UX feedback to the point where you know how to craft systems that are unique and will entice users; you are influencing them to use your site for more than just functional purposes.</p>
<p>The UX hierarchy that Calabro introduces shows that if you are serious about interface design, then you definitely want to make it your or your organization’s goal to reach the third level.  You want to generally understand your users, specifically understand your users, and ultimately influence your users relative to your interface design.</p>
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		<title>A UX design frame of mind can help distinguish your user interface from the rest Part &#8211; 2</title>
		<link>http://www.wireframe-software.com/a-ux-design-frame-of-mind-can-help-distinguish-your-user-interface-from-the-rest-part-2</link>
		<comments>http://www.wireframe-software.com/a-ux-design-frame-of-mind-can-help-distinguish-your-user-interface-from-the-rest-part-2#comments</comments>
		<pubDate>Thu, 19 Aug 2010 07:12:33 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Prototyping]]></category>
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		<category><![CDATA[Rapid Paper Prototyping]]></category>
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		<category><![CDATA[Wireframe Software]]></category>
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		<guid isPermaLink="false">http://www.wireframe-software.com/?p=280</guid>
		<description><![CDATA[Maintaining a UX frame of mind
According to Joseph C Lawrence’s article “Five reasons why user experience thinking is essential” there are five important “UX mantras” that every designer should keep in mind when designing a user interface (as paraphrased below):
1.    UX design is about the users: Keeping the users at the center of your interface [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Maintaining a UX frame of mind</strong></p>
<p>According to Joseph C Lawrence’s article “Five reasons why user experience thinking is essential” there are five important “UX mantras” that every designer should keep in mind when designing a user interface (as paraphrased below):</p>
<p>1.    UX design is about the users: Keeping the users at the center of your interface design will allow you to create websites and applications that aren’t just characterized by functionality, but also by individuality based on what users want and need beyond the structure of a site—sometimes a basic, functional structure is too boring.<br />
2.    UX design requires testing: UX testing will help you learn not only how users interact with your site, but also how they want to interact with your site.  Thus, you will be able to analyze the feedback and make the changes necessary to infuse your interface design with individuality.<br />
3.    UX design is psychological in nature: Websites are dynamic and intertwined with almost every interaction in our daily lives whether it is socializing, traveling, or shopping etc. Since the web is now such an integral part of the way people live personally and professionally, interface designs must now be more than a collection of pages and data—they must be designed understanding the psychology of what motivates people to perform the interactions facilitated by websites and applications.  UX design allows designers to gather this vital information.<br />
4.    UX design is a harmonizing force: UX design can tie together all of the diverging goals of web users and designers in order to create a unique and usable interface design.  Understanding how users use an application and what users want gives designers and other stakeholders the information required so they can tailor their business goals and methods to the needs of the user without jeopardizing their own enterprise.<br />
5.    UX design is an interdisciplinary method: The dynamic and integrated nature of today’s websites and apps requires web developers to understand not only computer software and programming but also an assortment of other fields: psychology, business, and marketing to name a few.  UX design transcends into all of these fields because users are human and humans are by nature interdisciplinary.</p>
<p>Using Lawrence’s “UX mantras” can help you keep your focus on the users which will ultimately distinguish your site from others that are similar, increasing your <a title="gui design software, clickable wireframes, website wireframes, wireframe softwares" href="https://pidoco.com/" target="_blank">interface design’s</a> popularity and success.  The better you understand your users and their needs, the more seamless the process of using your website or application becomes for them. This makes users happy and they will want to use your site above others because it is designed to understand what they want and respond to their needs.</p>
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		<title>e-Government Browser meets Usable Interface Design for Citizens of all Walks Of Life Part &#8211; 1</title>
		<link>http://www.wireframe-software.com/e-government-browser-meets-usable-interface-design-for-citizens-of-all-walks-of-life-part-1</link>
		<comments>http://www.wireframe-software.com/e-government-browser-meets-usable-interface-design-for-citizens-of-all-walks-of-life-part-1#comments</comments>
		<pubDate>Tue, 10 Aug 2010 06:26:11 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Prototyping Software]]></category>
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		<guid isPermaLink="false">http://www.wireframe-software.com/?p=272</guid>
		<description><![CDATA[Austria has for a number of years been one of the European leaders in e-Governance, with awards to show for it. All kinds of services ranging all the way from the local to the provincial and federal level are offered through the “Digital Austria” platform. Whether filing taxes or seeking information Austrians are able to [...]]]></description>
			<content:encoded><![CDATA[<p>Austria has for a number of years been one of the European leaders in e-Governance, with awards to show for it. All kinds of services ranging all the way from the local to the provincial and federal level are offered through the “Digital Austria” platform. Whether filing taxes or seeking information Austrians are able to do so within the comfort of their own home or anywhere for that matter where they can access the internet. Now, the Austrian government and Microsoft Austria have teamed up on a project dubbed the Digital Austria Explorer. This essentially incorporates a menu bar into Internet Explorer&#8217;s interface design for users to access all available e-government services more easily.</p>
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		<title>Usability Testing Experts is a Good Long-Term Investment Part &#8211; 2</title>
		<link>http://www.wireframe-software.com/usability-testing-experts-is-a-good-long-term-investment-part-2</link>
		<comments>http://www.wireframe-software.com/usability-testing-experts-is-a-good-long-term-investment-part-2#comments</comments>
		<pubDate>Tue, 03 Aug 2010 06:44:31 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Prototyping Software]]></category>
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		<guid isPermaLink="false">http://www.wireframe-software.com/?p=269</guid>
		<description><![CDATA[How to test expert users
Usability testing expert users isn’t drastically different from testing novice users (you can still use card sorting and other standard methods), but one thing that is important is pre-usability test preparations.  Here are a couple of things to keep in mind when beginning the usability testing process with expert users:
1.    Make [...]]]></description>
			<content:encoded><![CDATA[<p><strong>How to test expert users</strong></p>
<p>Usability testing expert users isn’t drastically different from testing novice users (you can still use card sorting and other standard methods), but one thing that is important is pre-usability test preparations.  Here are a couple of things to keep in mind when beginning the usability testing process with expert users:</p>
<p>1.    Make sure that expert testers comprise a demographic most consistent with and important to your interface design.<br />
2.    Make sure the tasks are realistic and relevant based on how your users have previously employed the site.<br />
3.    Try to obtain user information concerning what expert users have liked about the site in its previous form and what they haven’t like.  You can later compare their answers with the way they responded to the changes that you have made to the interface design after conducting the usability test.</p>
<p><strong>Bottom line: Don’t forget about the dedicated experts!</strong></p>
<p>If you have an evolving website that has accumulated a reasonable amount of success in the cut throat world of the internet, then it is worth testing your core users, your expert users when conducting usability tests on new <a href="https://pidoco.com/" target="_blank">interface design</a> additions or changes.  They are the ones who have used your site in the past and they are the ones who will bolster it into the future.</p>
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		<title>Even the big boys make interface design mistakes: Google’s new background option alienates users Part &#8211; 2</title>
		<link>http://www.wireframe-software.com/even-the-big-boys-make-interface-design-mistakes-google%e2%80%99s-new-background-option-alienates-users-part-2</link>
		<comments>http://www.wireframe-software.com/even-the-big-boys-make-interface-design-mistakes-google%e2%80%99s-new-background-option-alienates-users-part-2#comments</comments>
		<pubDate>Thu, 08 Jul 2010 09:40:06 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Rapid Paper Prototyping]]></category>
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		<guid isPermaLink="false">http://www.wireframe-software.com/?p=250</guid>
		<description><![CDATA[So why did such a seemingly good idea backfire?  Interface designers are often looking for new ways to improve their websites.  Yet, before implementing changes to an interface design, interface designers should think about the user’s reactions first.  The Google background flop is an excellent example of how to understand users and what they want.  [...]]]></description>
			<content:encoded><![CDATA[<p>So why did such a seemingly good idea backfire?  Interface designers are often looking for new ways to improve their websites.  Yet, before implementing changes to an interface design, interface designers should think about the user’s reactions first.  The Google background flop is an excellent example of how to understand users and what they want.  And what users (especially search engine users) want is familiarity and universality within the <a href="https://pidoco.com/" target="_blank">interface design</a>:</p>
<p>1.    Familiarity.  A web site as popular and (dare I say) archetypal as Google needs to be familiar to the user.  The plain white screen background is one of the hallmarks of the Google interface design.  It makes the user experience simple and is in no way distracting.  Over the years people have gotten used to Google’s basic design, and changing this learned pattern decreases the user’s comfort and familiarity with the site, a big usability no no.</p>
<p>2.    Universality. A site with such a diverse range of users needs to be equally accessible to all.  There were likely many users who enjoyed the artwork that graced the screen of Google’s homepage.  But many were probably confused, maybe even annoyed by it.  Lack of contrast or not knowing how much else besides the obvious background design had changed may have made users insecure.  The brilliance of Google’s homepage design is that it is so simple and uncontroversial that it makes the site attractive to everyone. Thus, the more universal the interface design, the more popular it will be among users.</p>
<p>There are many more factors that contribute to website usability, but Google’s new background image feature struck at the heart of the user’s expectations formed by two principles: universality and familiarity. Having a universal interface design that users are familiar and comfortable with is a great asset for a website that should not be put at risk.  As redundant as it is to say, interface designers must keep user needs and experience at the forefront of the interface design process.  However, this interface design platitude is worth eternally repeating because as Google’s background images faux pas shows us, even the big boys make mistakes.</p>
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		<title>Even the big boys make interface design mistakes: Google’s new background option alienates users Part &#8211; 1</title>
		<link>http://www.wireframe-software.com/even-the-big-boys-make-interface-design-mistakes-google%e2%80%99s-new-background-option-alienates-users-part-1</link>
		<comments>http://www.wireframe-software.com/even-the-big-boys-make-interface-design-mistakes-google%e2%80%99s-new-background-option-alienates-users-part-1#comments</comments>
		<pubDate>Wed, 07 Jul 2010 09:37:42 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Rapid Paper Prototyping]]></category>
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		<guid isPermaLink="false">http://www.wireframe-software.com/?p=247</guid>
		<description><![CDATA[A few weeks ago, Google decided to make a daring change to its interface design, one that was meant to make the site more aesthetically pleasing to its millions of users.  Google rolled out a set of backgrounds by well-known contemporary artists as a promotion of a new feature which was to allow users to [...]]]></description>
			<content:encoded><![CDATA[<p>A few weeks ago, Google decided to make a daring change to its <a href="https://pidoco.com/" target="_blank">interface design</a>, one that was meant to make the site more aesthetically pleasing to its millions of users.  Google rolled out a set of backgrounds by well-known contemporary artists as a promotion of a new feature which was to allow users to choose and upload personal photos as a backdrop for the infamously plain, white search engine screen.  At the drawing table, this must have seemed like a fabulous idea to Google designers, a way to refresh their interface design and permit users to have more control of its settings.  However, like the plethora of ideas that are great in theory (but not in practice), Google’s new feature backfired.  On the day the new backgrounds were introduced, the number 2 trending search on Google’s trending pages was “Remove Google Background.”  Search engine searches speak volumes about what users want and are looking for.  Clearly, Google users were not looking for works of art to replace the white screen.  Within two days Google was back to its old design and users were happy to have the unadorned consistency back.</p>
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		<title>New iPhone focal point of Apple’s 2010 Worldwide Developers conference &#8211; Part 2</title>
		<link>http://www.wireframe-software.com/new-iphone-focal-point-of-apple%e2%80%99s-2010-worldwide-developers-conference-part-2</link>
		<comments>http://www.wireframe-software.com/new-iphone-focal-point-of-apple%e2%80%99s-2010-worldwide-developers-conference-part-2#comments</comments>
		<pubDate>Wed, 23 Jun 2010 06:55:06 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Prototyping Software]]></category>
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		<guid isPermaLink="false">http://www.wireframe-software.com/?p=244</guid>
		<description><![CDATA[Increased storage
It is rumored that the new iPhone 4G will have up to 64 GB of storage capacity—almost the same amount as the iPod touch.  This will allow users of the new iPhone to store more for entertainment purposes: photos, films, tv programs etc.
Ebooks
Apple has launched a literary equivalent of iTunes: the iBookstore, which is [...]]]></description>
			<content:encoded><![CDATA[<p>Increased storage</p>
<p>It is rumored that the new iPhone 4G will have up to 64 GB of storage capacity—almost the same amount as the iPod touch.  This will allow users of the new iPhone to store more for entertainment purposes: photos, films, tv programs etc.</p>
<p>Ebooks</p>
<p>Apple has launched a literary equivalent of iTunes: the iBookstore, which is currently available via the iPad. The new iPhone 4G <a title="website wireframe, website wireframe tools, create website wireframes, website wireframe software" href="https://pidoco.com/" target="_blank">interface design</a> will likely include this new application, giving users the capacity to download and read books from the comfort of their own phone.</p>
<p>New Design</p>
<p>According to rumors coupled with the viewing of leaked images, the new iPhone 4G will likely be smaller and lighter than the older model, with a smaller yet higher resolution screen.  Since the iPhone supposedly is vamping up its storage and camera abilities, it is likely that a higher resolution screen is more than just a myth.</p>
<p>The expected release of the iPhone 4G at The Worldwide Developers Conference 2010 promises to vamp up the public’s interest in the event. If the rumors surrounding the new iPhone 4G are true, then customers have much to be happy about and competitors better get back to the prototyping board!</p>
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		<title>Prezi ZUI-based Presentation Software – A New Approach to User Interface Design? Part &#8211; 2</title>
		<link>http://www.wireframe-software.com/prezi-zui-based-presentation-software-%e2%80%93-a-new-approach-to-user-interface-design-part-2</link>
		<comments>http://www.wireframe-software.com/prezi-zui-based-presentation-software-%e2%80%93-a-new-approach-to-user-interface-design-part-2#comments</comments>
		<pubDate>Wed, 16 Jun 2010 06:13:10 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Prototyping Software]]></category>
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		<guid isPermaLink="false">http://www.wireframe-software.com/?p=237</guid>
		<description><![CDATA[A quick example: Say your presentation is centered around 3 keywords or themes. These can be displayed as really huge items with further information on those themes much tinier and clustered around the keywords. As you go through your presentation you could zoom further down in which ever direction and angle. Prezi&#8217;s interface design for [...]]]></description>
			<content:encoded><![CDATA[<p>A quick example: Say your presentation is centered around 3 keywords or themes. These can be displayed as really huge items with further information on those themes much tinier and clustered around the keywords. As you go through your presentation you could zoom further down in which ever direction and angle. Prezi&#8217;s <a title="clickable wireframes, website wireframes, wireframe softwares" href="https://pidoco.com/" target="_blank">interface design</a> for creating presentations is a breeze to learn and use thanks to very little noise and a few but powerful options (to adjust size for example). Prezi is also optimized for editing. Say you were going to perform your trusty presentation to an audience but wanted to leave something out: simply change the path to exclude the parts you wish to exclude rather than deleting slides. Just drag and drop all you may want to work with onto the canvas and the world is your oyster! Google wave users can look forward to embedding Prezi presentations allowing for non-locking, realtime collaborative editing between multiple parties on multiple devices. Considering that Prezi is similar in functionality to the Microsoft Office Labs pptPlex concept project, a look into my crystal ball tells me that the next iteration after Office 2010 will also include a zooming user interface design of some sort. But for now Prezi seems the leader of the new school.</p>
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		<title>Microsoft’s new Office Web Apps: How can you take advantage of the cloud computing craze? Part &#8211; 2</title>
		<link>http://www.wireframe-software.com/microsoft%e2%80%99s-new-office-web-apps-how-can-you-take-advantage-of-the-cloud-computing-craze-part-2</link>
		<comments>http://www.wireframe-software.com/microsoft%e2%80%99s-new-office-web-apps-how-can-you-take-advantage-of-the-cloud-computing-craze-part-2#comments</comments>
		<pubDate>Sat, 05 Jun 2010 10:29:08 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://www.wireframe-software.com/?p=231</guid>
		<description><![CDATA[Real-time collaboration capabilities
One of the main benefits of cloud computing is its facilitation of real-time collaboration among users. Cloud app mobility allows people to work and access their material from anywhere.  When designing your cloud app, think about ways to facilitate communication among users. For example, provide users with chat features or the ability to [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Real-time collaboration capabilities</strong></p>
<p>One of the main benefits of cloud computing is its facilitation of real-time collaboration among users. Cloud app mobility allows people to work and access their material from anywhere.  When designing your cloud app, think about ways to facilitate communication among users. For example, provide users with chat features or the ability to simultaneously access and edit documents (features already provided by Microsoft’s competitor, Google Docs, or by other more specialized tools like the wireframe tool Pidoco).  If your cloud app is related to gaming, make sure that players can easily communicate with each other.  The beauty of the internet is its capacity to provide the world with instantaneous forms of communication.  Don’t forget to make your cloud app a shining example of why real-time collaboration is one of cloud computing’s main benefits.</p>
<p><strong>Interface design </strong></p>
<p>It is important to have a cogent and executable concept behind your cloud app, but it is even more important to have an interface design that supports your app’s usability.  Cloud apps are completely dependent on internet access.  Many of them are accessed through a web browser. Think about internet connections. It’s great to have a high fidelity interface design, but is it usable for those with slow internet connections?  Think about the simple things like browser bars, the back button, page linking, even a possible search engine.  Do all of these seemingly simple features assist your user or do they detract from your interface design’s usability by making the user experience convoluted? Do they integrate well with your applications navigation flow and processes or are they misleading? Your interface design should be so simple to use and seamlessly integrated with the browser navigation options that your users don’t have to think about or notice it (well, maybe you can add some flair—it should look nice).  If you want users to appreciate the substantive value of your cloud app and what it potentially offers them, you have to make sure that the structure is clean and usable.</p>
<p>Google seems to have done pretty well on these points. Now it remains to be seen how the new Microsoft Office Web Apps will fare.</p>
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		<title>Wikipedia Interface Design Revamp: So Much More Less &#8211; Part 1</title>
		<link>http://www.wireframe-software.com/wikipedia-interface-design-revamp-so-much-more-less-part-1</link>
		<comments>http://www.wireframe-software.com/wikipedia-interface-design-revamp-so-much-more-less-part-1#comments</comments>
		<pubDate>Wed, 26 May 2010 05:31:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Prototyping]]></category>
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		<guid isPermaLink="false">http://www.wireframe-software.com/?p=219</guid>
		<description><![CDATA[The world&#8217;s most popular encyclopedia just got a makeover. After months of beta testing by 500,000 account holders the new interface design theme, called Vector, went live replacing the old Monobook skin. The redesign follows a usability study conducted in April 2009 by the Wikimedia Usability Initiative Team along with a user experience consulting firm [...]]]></description>
			<content:encoded><![CDATA[<p>The world&#8217;s most popular encyclopedia just got a makeover. After months of beta testing by 500,000 account holders the new <a title="wireframe software, website wireframe software, gui design software, clickable wireframes" href="https://pidoco.com/" target="_blank">interface design</a> theme, called Vector, went live replacing the old Monobook skin. The redesign follows a usability study conducted in April 2009 by the Wikimedia Usability Initiative Team along with a user experience consulting firm mainly focusing on the editing experience and process, drawing the following conclusion among others: that three quarters of updates are made by men of an average age of 25. Although 80% of users would like to edit pages found the editing process under the previous skin too intimidating. The usability studies found that young people were more willing to experiment with editing while older users were afraid to destroy the site.</p>
<p>A sleeker interface design improves usability</p>
<p>The result is a much sleeker interface design that scores big on usability providing users with “so much more less”. The new interface design looks less dated than monobook. For starters there is much less noise around the interface design and the menu items interaction, toolbox and languages are now expandable/collapsible, instantly clearing Wikipedia of unnecessary clutter that often goes unclicked. Navigation on the page has been improved with the use of much bigger tabs. The search bar has been moved from the middle of the left sidebar (where it was previously hidden between menu options) to the top right hand side of the website under the &#8216;log in/create account&#8217; area. A discernibly big space between the two is there to make sure that users, particularly those with jittery hands, don&#8217;t accidentally click on log in and vice versa.</p>
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